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543210Game cannot be paused during timed power ups!
Game cannot be paused during timed power ups! Presented by sponsored by Up key: Tap to keep upDown key: DownLeft: LeftRight: RightP: Pause Loading Ball Revamped IV: Amplitude playplayanimation and game design options options about about level codes level codes play more games play more games options backbackLowMedHighBestQuality *Recommend playing on medium to start, and then adjust through the pause menu after you start playing! **Sound can be changed through the pause menu. Original Gemini about Ball Revamped IV: AmplitudeBy jmtb02 [jmtb02.com]Sponsored by Armor Games [armorgames.com]Supported by PDSpicer, Ewen Glockner, Michael Herring, and Jessie SilvermanMain Testersasdf1248 and DickoTesting Crewjmtb02-ForumersLove and SupportCarlie WhitehouseThis game has been the result of a huge fan base who wanted to see another Ball Revamped game. This game is dedicated to those fans and Newgrounds, who has provided a home to my animations and games since before I even had a place to host. I want to thank a lot of people for making this project possible, including Nick and Christian (my two roommates), Kalpie (because she deserves it), and especially Armor Games, who have taken the time to invest money in a project like this, and we probably wouldn't have seen it if it wasn't for them. I just wanted to thank the people on the forums as well, for their love and support. Thanks everyone, and have FUN! - John level codes level code enter enter May take a few moments... loading... You can earn level codes by completeing levels during normal gameplay. Codes can be used at any time on any computer, but will not allow you to be added to the high score list! Time1 Deaths 1Level 1 - Easy Does It 1441441442144144level code Progress Level Code: 2 - Around the Wall Return to Game Paused By jmtb02 Objects Loaded (Dynamically) Level Sound Ball Revamped IV: Amplitude Level Level Objects per Level Level Deaths Level Deaths per Level Level Deaths per Second Level TimeLevel Quality 3 - Power ups can help 4 - Misleading Exits 5 - Barricade! 06 - Follow the arrows... 7 - Squeeze 8 - Smallerer? Liliatha 9 - Pick Your Poison 10 - I Feel Sick 11 - Across the Divide 12 - Obstacle Course 13 - Avoid Being Big 14 - Vertigo 15 - Roadblocks 16 - Energy Field 17 - Sudden Reversals 18 - Tilt Ritoparn 19 - Careful at the Gate 20 - Burning 21 - Up This Time 22 - Firey Chamber 23 - Nightmare 24 - Bad Power Up! Bad! 25 - Weightless 26 - Labyrinth 27 - Decision! Quick! 28 - Pinball Darkinard 29 - Float to the End 30 - Fun With Fuses 31 - On the Slant 32 - Simple Fusing 33 - Extract Carefully 34 - Bomb. 35 - Hurry Up! 37 - Around the Bits 37 - Dividing Powers 38 - Two Careful Bombings Illithidae 39 - Destructive Walls 40 - Smash 41 - Don't Get Caught Up 42 - Wow, Faster! 43 - Under and Up 44 - Move Fast 45 - Extra Explosions! 46 - Sloooowwwweeerrrr 47 - To the Top 48 - Bombing Quick Final Destination I 49 - Try Your Best 50 - Final Destination I 51 - Black and White 52 - Hexagone 53 - Dead Weight 54 - Laser Guns!?! 55 - Long Fuse and Run 56 - Dual Cannons 57 - Shielded 58 - A Few Tricks Dimensiov 59 - Multiple Gates 60 - Shadows 61 - Lighting is Key 62 - Turned Upside Down 63 - Slow Dark 64 - A Simple Navigation 65 - Find the Powerups! 66 - The Flippin' Exit 67 - Fire in the Dark 68 - Lose All Sight Eliminais 69 - Take the Corner 70 - Moving walls? 71 - Quick Shot 72 - El-O-L 73 - More Moving 74 - Escape Route 75 - The Wall Knows It 76 - South is Fine 77 - Can't Avoid It 78 - Safely Sealed Doxinark II 79 - Slow is Bad 80 - Doxinark Again 81 - Irregularity Syndrome 82 - Visible Beams 83 - Rolling Blackouts 84 - Disoriented 85 - Steps 86 - Just keeps growing... 87 - Settle Down Now 88 - Mind the Gap Questiqua 89 - Tidbits 90 - In the Clouds 91 - Didn't See Those... 92 - Diagonal Squeeze 93 - Precious Time 94 - Hell 95 - Five 96 - Four 97 - Three 98 - Two 99 - One Final Destination 2 100 - Genesis But it was only the beginning... ...to something unexpected... ...and has never been seen before... Keep it up! ...but it wasn't the end... ...it was only the beginning. But what was about to come was unexpected... The Creator. 101 - Final Destination II Until needed again, the ball slips from the world into another realm. Through 10 worlds, 100 levels, and 2 bosses the ball traveled... ...and when the time comes, it will appear again. Game Programming and Animationjmtb02 [jmtb02.com]SponsorArmor Games [armorgames.com]SupportPDSpicer, Ewen Glockner, Michael Herring, and Jessie SilvermanMain TestersDicko [bdsflash.com] and asdf1248 [xyzflash.mihopa.com]Secondary Testeratni78Beta Testingjmtb02 Forum Members [jmtb02.com/forums/]MusicMany Flashkit Artists [flashkit.com]Thanks for playing this game! This is the result of over 4 months of work, and I hope you enjoyed it. I may be planning for a Ball Revamped V if this game fairs well in the Flash Community. Special thanks to Armor Games for their support through all of this. Submit a Score! (may not work from other sites) Submit a Score! (may not work from other sites) Final Time: Final Deaths: Nickname: Time: Deaths: *Submit score button will not appear if you entered a level code! Visit Armor Games or my website for more great games like this! No commentComments Your name:
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