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543210Game cannot be paused during timed power ups!
Game cannot be paused during timed power ups!
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Loading Ball Revamped IV: Amplitude
playplayanimation and game design
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about
about
level codes
level codes
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play more games
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*Recommend playing on medium to start, and then adjust through the pause menu after you start playing!
**Sound can be changed through the pause menu.
Original
Gemini
about
Ball Revamped IV: AmplitudeBy jmtb02 [jmtb02.com]Sponsored by Armor Games [armorgames.com]Supported by PDSpicer, Ewen Glockner, Michael Herring, and Jessie SilvermanMain Testersasdf1248 and DickoTesting Crewjmtb02-ForumersLove and SupportCarlie WhitehouseThis game has been the result of a huge fan base who wanted to see another Ball Revamped game. This game is dedicated to those fans and Newgrounds, who has provided a home to my animations and games since before I even had a place to host. I want to thank a lot of people for making this project possible, including Nick and Christian (my two roommates), Kalpie (because she deserves it), and especially Armor Games, who have taken the time to invest money in a project like this, and we probably wouldn't have seen it if it wasn't for them. I just wanted to thank the people on the forums as well, for their love and support. Thanks everyone, and have FUN! - John

level codes


level code
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You can earn level codes by completeing levels during normal gameplay. Codes can be used at any time on any computer, but will not allow you to be added to the high score list!
Time1

Deaths


1Level
1 - Easy Does It
1441441442144144level code
Progress
Level Code:
2 - Around the Wall
Return to Game
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By jmtb02
Objects Loaded (Dynamically)
Level
Sound
Ball Revamped IV: Amplitude
Level
Level
Objects per Level
Level
Deaths
Level
Deaths per Level
Level
Deaths per Second
Level
TimeLevel
Quality
3 - Power ups can help
4 - Misleading Exits
5 - Barricade!
06 - Follow the arrows...
7 - Squeeze
8 - Smallerer?
Liliatha
9 - Pick Your Poison
10 - I Feel Sick
11 - Across the Divide
12 - Obstacle Course
13 - Avoid Being Big
14 - Vertigo
15 - Roadblocks
16 - Energy Field
17 - Sudden Reversals
18 - Tilt
Ritoparn
19 - Careful at the Gate
20 - Burning
21 - Up This Time
22 - Firey Chamber
23 - Nightmare
24 - Bad Power Up! Bad!
25 - Weightless
26 - Labyrinth
27 - Decision! Quick!
28 - Pinball
Darkinard
29 - Float to the End
30 - Fun With Fuses
31 - On the Slant
32 - Simple Fusing
33 - Extract Carefully
34 - Bomb.
35 - Hurry Up!
37 - Around the Bits
37 - Dividing Powers
38 - Two Careful Bombings
Illithidae
39 - Destructive Walls
40 - Smash
41 - Don't Get Caught Up
42 - Wow, Faster!
43 - Under and Up
44 - Move Fast
45 - Extra Explosions!
46 - Sloooowwwweeerrrr
47 - To the Top
48 - Bombing Quick
Final Destination I
49 - Try Your Best
50 - Final Destination I
51 - Black and White
52 - Hexagone
53 - Dead Weight
54 - Laser Guns!?!
55 - Long Fuse and Run
56 - Dual Cannons
57 - Shielded
58 - A Few Tricks
Dimensiov
59 - Multiple Gates
60 - Shadows
61 - Lighting is Key
62 - Turned Upside Down
63 - Slow Dark
64 - A Simple Navigation
65 - Find the Powerups!
66 - The Flippin' Exit
67 - Fire in the Dark
68 - Lose All Sight
Eliminais
69 - Take the Corner
70 - Moving walls?
71 - Quick Shot
72 - El-O-L
73 - More Moving
74 - Escape Route
75 - The Wall Knows It
76 - South is Fine
77 - Can't Avoid It
78 - Safely Sealed
Doxinark II
79 - Slow is Bad
80 - Doxinark Again
81 - Irregularity Syndrome
82 - Visible Beams
83 - Rolling Blackouts
84 - Disoriented
85 - Steps
86 - Just keeps growing...
87 - Settle Down Now
88 - Mind the Gap
Questiqua
89 - Tidbits
90 - In the Clouds
91 - Didn't See Those...
92 - Diagonal Squeeze
93 - Precious Time
94 - Hell
95 - Five
96 - Four
97 - Three
98 - Two
99 - One
Final Destination 2
100 - Genesis
But it was only the beginning...
...to something unexpected...
...and has never been seen before...
Keep it up!
...but it wasn't the end...
...it was only the beginning.
But what was about to come was unexpected...
The Creator.
101 - Final Destination II
Until needed again, the ball slips from the world into another realm.
Through 10 worlds, 100 levels, and 2 bosses the ball traveled...
...and when the time comes, it will appear again.
Game Programming and Animationjmtb02 [jmtb02.com]SponsorArmor Games [armorgames.com]SupportPDSpicer, Ewen Glockner, Michael Herring, and Jessie SilvermanMain TestersDicko [bdsflash.com] and asdf1248 [xyzflash.mihopa.com]Secondary Testeratni78Beta Testingjmtb02 Forum Members [jmtb02.com/forums/]MusicMany Flashkit Artists [flashkit.com]Thanks for playing this game! This is the result of over 4 months of work, and I hope you enjoyed it. I may be planning for a Ball Revamped V if this game fairs well in the Flash Community. Special thanks to Armor Games for their support through all of this.
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Visit Armor Games or my website for more great games like this!
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