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我噶大名是你老豆:
吃SL LJ
ALEX OU:
好玩
 66 views火星要塞 [射击类]


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9999999
9999999
/100Momentum
Mayhem
Missile
WARNING:
MMM is a sequel to my previous game, QuadroBarrel Defence, I made it in the same style as QB Defence: unit design, special effects (a lot of explosions here :P ) and background (since the battlefield is the same planet as in QB Defence). However the gameplay is totally different: this time it's a collision-physics based game. You will be smashing enemies against each other and against walls in this game! Have fun!
This game has HIGH system requirements. You will need at least Pentium D (or similar) processor to play it at high quality. The recommended system is core 2 duo (the game shows no lag on my c2d E6700)
1/3Welcome to Momentum Missile Mayhem Preloader!
If you like this game and want to play it, I strongly recommend that you download it. You will find a DOWNLOAD button in the main menu once the game is loaded. The maximum frame rate in browser version is 25 frames per second, while the stand-alone projector version has maximum fps of 30 (you'll still need a fast processor to see that :P) I.E the downloaded version works faster. But dont get me wrong, the system requirements are the same for both! In case of a lag - change Quality to medium or low by pressing Q at any time. You may
also turn off some special effects from the OPTIONS menu in the game
2/3Concept and codingby DZ
Art by Requiem
Sponsored by Armor Games
3/3death
podnimalka
1000/1000
1000/1000
899100%999%999%Energy:
Structure:
show_quality
quality settings
Q - toggle quality
9999fps:[ ]
error
NOT ENOUGH ENERGY
NOT ENOUGH ENERGY
sndZero-Point Energy Manipulator LVL 2 Required
Zero-Point Energy Manipulator LVL 2 Required
Zero-Point Energy Manipulator LVL 3 Required
Zero-Point Energy Manipulator LVL 3 Required
Tech Level: 999
Kills: 99999
Time: Pause
Lives: 99
9999999
Wave: 1
antimatter
Level Up Menu

Skillpoints left: 99


Level: 99


Level: 99


Level: 99


Skillpoints: 10/10


Skillpoints: 5/5


Skillpoints: 12/12


Level 3/3


Skillpoints: 5/5


Tech level 5 required


Each time you destroy enemy unit you gain experience points. Once you have enough your Tech Level rises and you receive 5 Skill Points to upgrade your Gravity Launcher and obtain new abilities.
General Info
Click
To see info on upgrades and abilities.
This means you need to spend six skillpoints in order to obtain this ability.
next page
Increases your maximum energy by 3.5% per skillpoint,
Upgrades
slightly raises energy replenish rate as well.
Increases base stability by 3.5% per skillpoint, you wont
be able to use some projectiles without spending points
on this one, as they will be blowing up at launch all the time.
Obtain new projectile type per skillpoint.
previouspage
Abilties - Implosion & Shockwave
Both create a local gravity anomaly. Shockwave throws enemy units away with enormous power while Implosion on the contrary sucks everything in, making enemy units crash into each other.
15 skillpoints to activate
6 skillpoints to activate
Abilties - Antimatter Charge
Gives you a special projectile that detonates on impact.
Abilties - Manipulator
Pick up and throw enemy units! Lvl1 - only small ones, Lvl2 - medium size units, Lvl3 - huge boss-tanks.
5 skillpoints to activate LVL 1
10 skillpoints to activate LVL 2
25 skillpoints to activate LVL 3
INGAME MENU
SAVE GAME
OPTIONS
Press Q to adjust quality if the game is lagging
- Gravity Launcher must not be destroyed.
- Repel enemy units at all costs.
- You can let the maximum of units past this point:
you have already missed:
thus you have "lives" left

99


99


The Gravity launcher works much like a slingshot: drag
the projectile with your mouse and then release to set it flying.
Any expllosion near the gravity launcher would damage it, so
be carefull.
For more detailed onformation on the gameplay
see INFO / HINTS section!

99


Your objective is to destroy the advancing enemy forces using the Gravity Launcher Installation. You have a certain amount of "lives" that represent how many enemy units you may allow to pass behind.
The gravity launcher works like a slingshot, drag the ball and release to set it flying. The farther you drag the faster will it fly, however you must watch the stability indicator. Stability represent the chance of successful launch: in case of a failure projectile would explode, damaging the launcher structure.
Page 1
Stability can be boosted by the Stability Upgrade (see Upgrades/Abilities section for details). You wont be able to launch some of the projectile types without upgrading properly.
During the game you will gain skillpoints to upgrade the gravity launcher, obtain new abilities and projectile types (see Upgrades/Abilities section for details)
Page 2
Try avoiding any explosions near the Launcher as it can be easily damaged. Once the Gravity launcher is destroyed you lose. Launcher Structure can be damaged by both enemy tank explosion and your own projectile detonation due to low stability.
Note that smashing enemies against each other and walls usually does more damage than the projectile itself.
Page 3
Sometimes when you destroy enemy unit powerups will fall out, click them to pick up.
Fix all the damage done to the launcher
Full energy!
Antimatter charge for one shot.
Nulifies all delays.
Nuclear explosion on click. Careful with this one:P
Page 4
INFO / HINTS
Turning off this options might lessen the lag (or not, lol). Dont forget that you can adjust quality to reduce lag at any time by pressing Q.
Screen tremor (Due to explosions)
Projectile Animation
Music
Sound
game_over
back to menu
RETRY
SUBMIT SCORE
Enter Your Name:
Your score is:

9999999


QWERTYUIOPASFH



Submit Score: Survival Mode
Submit Score: Survival Extreme Mode
Submit Score: Armageddon Mode
ball_info
Special: none
victory
Main Menu
survival
The gameplay is divided into 22 waves. Destroy your enemies, earn experience, upgrade, obtain new abilities. You can save your progress after each wave.
YOU CAN NOT SUBMIT SCORE IN THIS MODE.
This is more like a tutorial, learn how to play in this mode before trying Survivals.
Survive as long as possible, unlike scenario mode there is one unlimited wave here.How long can you hold?
If you are new to this game - try scenario mode first!
Same as ordinary Survival Mode but the enemies are stronger and you have less lives.
This one is kinda experimental. I raised the maximum-enemies-on-screen limit by 50% so dont try playing it on a slow computer.You will also have tech level 10 from the begining!In the rest it's the same as Survivals.
25.02.2007-27.05.2007
Project Gravity Launcher
v 1.0.0a
31.05.2007
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Introduction
使用鼠标拉动激光球对付敌人汹涌而来的坦克,拉的力量要适中,不然就会击中自己。利用自己的力量守住要塞,第一关是练手,敌人不多,一起来体验。

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