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 24 viewsSparks Recharged Flash Game [a] [Puzzle Games]


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010.510.5Stage Mode
Options
Credits
Instructions
Track Mode
Instructions
Welcome to Sparks! Sparks is a game of quick wits and fast reflexes. There are two different modes, each with it's own objectives in order to advance.
Welcome to Sparks! Sparks is a game of quick wits and fast reflexes. There are two different modes, each with it's own objectives in order to advance.
Instructions
Stage Mode
Stage mode is a challenging mode which tests your reflexes and memorization. Your objective is to help the spark to the center of the stage.
Stage Mode
Stage mode is a challenging mode which tests your reflexes and memorization. Your objective is to help the spark to the center of the stage.
This is your playingfield for Stage Mode. The black linesare the what thesparks move on. Eachspark has a predeter-mined path. It's up to you to flip the white bridges so the spark can fufil its path. Go ahead, click on the bridges.
This is your playingfield for Stage Mode. The black linesare the what thesparks move on. Eachspark has a predeter-mined path. It's up to you to flip the white bridges so the spark can fufil its path. Go ahead, click on the bridges.
A spark will spawn from another spark along its path. The first stage consists of only one spark, but as you progress stages, more sparks will be added. There is one important thing to keep in mind, though...
A spark will spawn from another spark along its path. The first stage consists of only one spark, but as you progress stages, more sparks will be added. There is one important thing to keep in mind, though...
Each spark from the previous stage will be in the following stages after it. So you'll see the spark from stage one in stage two, the sparks from stage two in stage three, etc.. The spark will follow the same path as well, so it's wise to remember which path the spark takes. It's sort of like a simon says game. Ya get it yet? Let's do a practice run.
Each spark from the previous stage will be in the following stages after it. So you'll see the spark from stage one in stage two, the sparks from stage two in stage three, etc.. The spark will follow the same path as well, so it's wise to remember which path the spark takes. It's sort of like a simon says game. Ya get it yet? Let's do a practice run.
Click on start to set this spark in motion. To turn the bridge, just click on it. Be sure to turn the bridges so the spark can follow its path.
Start
Start
Click on start to set this spark in motion. To turn the bridge, just click on it. Be sure to turn the bridges so the spark can follow its path.
Watch the spark closely and try to predict its path. Follow the spark with your cursor and be ready to flip a bridge.
Watch the spark closely and try to predict its path. Follow the spark with your cursor and be ready to flip a bridge.
Whoops, looks like you forgot to flip a bridge. Be sure to keep an eye out on what's ahead of the spark. Click retry to try again.
Retry
Whoops, looks like you forgot to flip a bridge. Be sure to keep an eye out on what's ahead of the spark. Click retry to try again.
QLMH:Great Job! If you're ready, click on the back arrow to go to the main menu and start the game. If you'd like to practice this again, click retry.
Great Job! If you're ready, click on the back arrow to go to the main menu and start the game. If you'd like to practice this again, click retry.
Track Mode
Track Mode is a game of precision and timing. Your objective is to drag the spark along a path, from start to finish. If your drag the spark too far off the path, you lose.
Track Mode
Track Mode is a game of precision and timing. Your objective is to drag the spark along a path, from start to finish. If your drag the spark too far off the path, you lose.
There are 12 stages to complete, each one harder than the previous. You have three chances to complete the track. If you cannot, it's gameover.
There are 12 stages to complete, each one harder than the previous. You have three chances to complete the track. If you cannot, it's gameover.
Along the way you'll encounter different obstacles:
Along the way you'll encounter different obstacles:
This is a normal line. Keep the spark on it in order to keep going.
This is a glowing line. Don't have your spark on it when it's red hot, or you lose.
This is a wall. If your spark hits the wall, you lose. Walls will behave in different ways, so pay close attention.
To play Track mode, click on the arrow, or you can return to the Main Menu.
To play Track mode, click on the arrow, or you can return to the Main Menu.
www.covertjamboree.com
Testers:Josh Gedeon
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1234567891011Final
0You've completed Track Mode!
You've completed Track Mode!
Rating:
Rating:
Introduction
As the sparks change their path, you need to close the circuits so they continue traveling.

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